And here we are. The final part of our look back at some of the best games that came out this year. December is usually a pretty quiet month, but that's just not been the case in 2016. In fact it might have been the best month of the year.
As honourable mentions go we should probably point out the port of Rockstar's Bully, the pretty brilliant Colt Express, and the really rather good Fieldrunners Attack! But the list we've ended up with is even better.
So for the last time, let's dip into the archives with our rose tinted spectacles and misty eyes and have a look at the best iOS games that came out in December 2016.
Galaxy on Fire 3: Manticore
A massive space battler that sees the series finally understanding mobile gaming. It's gorgeous, it's surprisingly deep, and the simple controls let you swoosh through the emptiness of space with ease.
Throw in some allies who help you out on your missions, a massive chunk of the galaxy to explore, and more missions than you can throw an awful lot of mission sticks at, and you're left with something special.
Also did I mention how good it looks? I mean seriously, I am in love with all of the explosions. This is the perfect jumping-on point for the GoF series.
Super Mario Run
Of course this was going to be on here. It's pretty much the most important mobile game of the year. And yes, I realise it's just an auto-runner, but that's not the point.
The point is this is a mobile auto-runner with all of Nintendo's charm, polish, and skill behind it. And that instantly makes it something special.
You could look at the numbers already and call it a success, but that's not the sort of thing we care about here. Give it a play and you'll know instantly that Nintendo has just got mobile. Other devs look out.
Glitch Fixers - Powerpuff Girls
It's a platformer. Except it's not really a platformer at all. Except that it sort of is. Rather than controlling things with buttons, here you're inputing code to get your Powerpuff Girl to move.
That adds a brilliant puzzling aspect to the game, as you scroll through the levels to try and figure out which moves you need to do and when you need to do them.
And it gets more complex and interesting the deeper you get into it. Don't let the license put you off, this is a brilliant, and wonderfully smart, mash-up of ideas and genres.