Everything about Everwing: Part 1 - The basics

By , on January 9, 2017
Last modified 7 years, 10 months ago

We’re going to try something a little bit different on AppSpy this week. Don’t fret too much though, because all the excellent regular content you’ve come to love and expect will still be hitting your eyes through your internet pipe.

But we’re also going to be going deep on Everwing, because it’s an amazing game and I’ve spent hours playing it, and I really want you to do the same. So expect a series of guides to walk you through all of the ideas that the game throws at you.

In this first one we’re going to look at the basics of the game, and give you a few tips to get you started. Come back later in the week where we’ll look over more advanced strategies, and what the more complex parts of the game do.

The basics

To all intents and purposes, Everwing is an arcade shooter with some RPG elements. You control a Fairy at the bottom of the screen with one finger, and you’re trying to kill waves of goblins that are descending down the screen at you.

The aim of the game is to collect coins and gems. These add together to give you your score at the end of a run. How many things you kill doesn’t really matter - the key to getting the best scores is grabbing the currency that dead things drop.

You’ll also come up against bosses. We’ll look at these in more detail in another article. Again though, it doesn’t matter so much how many you kill as what they drop and what you manage to nab.

The coins you collect can be spent on upgrading your character, buying new dragon sidekicks, and unlocking new characters with different skills.

Upgrading

To begin with you’ll want to focus your spending on upgrading your original character. This will allow you to start earning more coins and get deeper into the game. But there are ways you can speed things up.

The best tip to start with is to try and clear the waves. Killing all five creatures will bag you an extra two coins. It might not sound like much, but since you don’t need to grab them as they fall they’re basically money in the bank.

In the next part of the series we’ll have a look at the enemies you’re going to be facing, and the tactics you’re going to need to use to take them down.