Hello there loyal Appspy readers! It’s another Monday and it’s time for another question. This one has been brewing in my head for a while...
When it comes to pricing, the App Store is certainly its own beast. Pricing and value are completely independent of any other gaming platform, with the normal price point of a game to be expected to be only a couple of dollars. With the glut of free to play and $0.99 games, there are those who won’t even pay that, and while it sounds ridiculous, you can somewhat see their justification for such a stance.
Then you have companies like Square Enix, and Gameloft (before it moved into the free to play sphere). They have constantly been pushing the premium price point higher and higher, and have shown that with the right game, iOS users will pay up to $20 (for the sake of this argument, i’m not including the large amounts some people spend on in-app purchases. That’ll be another question at another time).
What I’d like to ask our community is what is the most you’re comfortable paying for an iPhone or iPad game, and why?
We often set these payment barriers for ourselves, but actually working through the reasoning behind them can be an interesting exercise.
I look forward to your answers, and on Friday I’ll let you know what I think! Enjoy your week in the meantime.