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Infinity Blade II
Not only did the original Infinity Blade introduce players to a new and cunningly effective combat system for touchscreen-based devices, it pushed the boundaries of what was possible on the iOS platform both visually and conceptually. Its iterative style of gameplay was (for some) simply repetitive,…
$6.99- Epic Games
- Version 1.3.5
- Action Games
Green Rage Review
Green Rage by Paralline exists in that horrible stasis of gaming where poor gameplay mixes with brilliant presentation. All you're tasked with is to guide an alien, beset at all sides by dangers as he searches for his lost companions, but these challenges will prove overwhelming time and time again. This is thanks, in no small part, to the controls feeling entirely insufficient for the task at hand. A virtual stick allows you to move (very slowly) throughout the stage, while three but…
Watch The Video ReviewNeed for Speed™ Most Wanted Review
If Electronic Arts is demonstrating anything with Need for Speed Most Wanted for the iOS platform, it's an interest in stripping back their racers to the core experience. For some this may be an absolute boon - mobile platforms are often used in short bursts, so things like a story and too many fiddly customizations are simply a distraction compared to the main feast of burning rubber down city and country roads alike. Unfortunately Most Wanted goes even further than that and instead…
Watch The Video ReviewMonoLoco Review
Monoloco has a pretty funny premise presented through its intro movie if nothing else. So in the zoo, there is this super intelligent simian kept behind glass. For some reason he is extremely annoyed at all the passers by who are nose deep in their mobile phones. Perhaps they should be paying attention to him. He breaks free, and what follows in an endless runner with an attack button, where you have to flee the zoo as well as kick as many people as possible so they will drop their pho…
Watch The Video ReviewNutty Fluffies Rollercoaster Review
There's something about the iOS platform and roller-coasters that just seems to 'work'. Be it tilting to keep passengers inside or flicking to avoid animals on a rampage, there's an almost innate reaction to the peril suffered by those locked on the rails that makes you want to save them. RedLynx goes one further and packs their coasters with cute stuffed animals, though it's hard to say whether the squeaking passengers help or hinder in this regard. Still, this isn't the company's fi…
Watch The Video ReviewARC Squadron Review
Developer Psyonix is no stranger to the Unreal Engine having worked with Epic Games on Unreal Tournament 2004 to create Onslaught mode. As such it's no surprise to see their latest release sporting the game engine in ARC Squadron, bringing out its full beautiful potential, but most importantly, creating a fun shoot'em-up too. Immediate comparisons draw upon the likes of games such as Star Fox, though the elegant control scheme of automatically firing while swiping to move and dodge lo…
Watch The Video ReviewN.Y.Zombies 2 Review
N.Y.Zombies 2 by Foursaken Media is the sort of game that makes you glad that a developer is willing to listen to their fans. Building upon the original in just about every way, it's still a flawed experience, but one that manages to exploit the mixed state of realism and fantasy. No lengthy story set up is needed - zombies are here and you need to survive. What follows is a series of missions that follow a fairly basic story filled with protecting survivors and attempting to escape t…
Watch The Video ReviewBorderlands Legends Review
The life of a Vault hunter isn't an easy one - aside from the hostile environs of a place like Pandora (which is, incidentally, the planet they're on), there are Skags, aliens, and more than a few bandits who are all too happy to loot your still-warm corpse. Borderlands Legends follows on from the first title, with Mordecai, Roland, Lilith, and Brick seeking the treasure they found (and lost) from the Vault. An all new method of control accompanies Borderlands on its iOS debut, with p…
Watch The Video ReviewPolyroll Review
Polyroll is a platformer that takes more than a little inspiration from the original Sonic the Hedgehog game. The evil Kaiser Kiwi has captured Polyroll's friends, and through rolling, jumping, collecting gems, and power-ups, it's up to you as the player to save them (There is ambiguity here as I am not really sure exactly what kind of creature Polyroll is meant to be). Graphically a lot of the game suffers from this issue. The sprite art is pretty competent and varied, and looks like…
Watch The Video ReviewHe-Man: The Most Powerful Game in the Universe™ Review
There's one thing Skeletor always had right about He-Man - he's a bit of a dunce. Not your typical muscle-headed stubbornness mind you, but rather a blind 'do right at all costs' sort of fellow who'll act before thinking. So it's entirely appropriate that Mattel's reboot of the series as a side-scrolling action brawler should feel just as dense, but not in the mindless 'fun' way. You, as Adam in his guise of He-Man, are tasked with stopping Skeletor from pulling off his latest scheme.…
Watch The Video ReviewPunch Quest Review
So many auto-runners vie for attention now it can seem like a vast generic blur of jumping, sliding and coin-grabbing albeit with a gimmick here or there to prop it up. Punch Quest by Rocketcat Games and Madgarden makes no apologies for jumping in on the bandwagon, but it does so with as much pomp and excitement as Jetpack Joyride, while also bringing something far more interesting to the table - near endless brawling. The name says it all - your character starts and ends their…
Watch The Video ReviewZaxxon Escape Review
As Arcade games go, Zaxxon by SEGA remains milestone in gaming history thanks to its many firsts - not the least of which was the introduction of 'axonometric projections' to create a sort-of holographic 3D effect. Thankfully it's 2012 now and 3D effects are the least of our worries, so SEGA have dug up their classic title to give it Temple Run-like shake-up. It's here that things start to feel a bit worrying - avoiding hazards has always been a staple in the original isometric shoot'…
Watch The Video ReviewSonic Jump™ Review
Doodle Jump remains a stalwart casual-gaming superhero for the iOS platform, elegantly combining dead-simple controls unique to the iPhone with an addictive challenge that spurs you on to keep reaching higher. Sonic Jump by SEGA attempts to repackage the whole platforming experience of its bigger platformers in to a basic jumper, and surprisingly, it fits perfectly. Some may think this sounds odd, especially as the original titles involved jumping, but also a LOT of running too - so h…
Watch The Video ReviewSuper Falling Fred Review
Dedalord is back again, this time with a free-to-play update to Falling Fred. The 'super' isn't without its merit either as players get to combine a whole host of new power-ups to survive all-new deadly depths. Oh, and Fred isn't alone this time - he gets to share his pain with a range of new characters too. All you need to do to score it large is to avoid hazards in the vertical shaft Fred and company are falling down - it sounds easy, and thanks to the auto-calibrated tilt controls…
Watch The Video ReviewTrue Skate Review
Tony Hawk Pro Skating allowed me to vicariously live out my enjoyment of skateboarding without the need to go outside and get hot and sweaty during the Summer months. However, Tony Hawk and its ilk had no problem with throwing reality out the window. This may make for a good game, but there's nothing wrong with wanting to flex your skills by trying your hand at something challenging; something realistic. True Skate by True Axis adds itself to the relatively short list of games that se…
Watch The Video ReviewFantasy Conflict Review
When Gainjin Entertainment first approached the well-established Galcon Labs style of RTS-come-castle-defense gameplay, they managed to create something sharp in its execution. With its semi-realistic theme, Modern Conflict required fast reflexes and a fast mind to survive its brutal challenges. The studio is back with something slightly less realistic in Fantasy Conflict, and while there's a distinct feeling of deja vu, a lot of effort has gone in to establishing deeper mechanics for…
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