Two years ago Annapurna Interactive released Donut County, a physics-based puzzler, on iOS devices alongside the console and PC versions, and now it’s just hit Android.
In Donut County you control a hole that can move across the level, and your goal is to use the hole to swallow every object and clear it out. The more objects you swallow, the bigger the hole grows and thus the bigger the items you can swallow becomes.
There’s also a puzzle aspect to it, where to swallow objects that are sitting on a body of water you’d need to manoeuvre the hole to drain part of the water, and then have that water consumed by a bird, repeating this until the water is drained.
The hole is also capable of spitting out objects using a catapult mechanic that can be used to solve a variety of puzzles throughout Donut County, here’s a video that goes over some of the mechanics that the game uses.
The game was developed by Ben Esposito, who previously worked on The Unfinished Swan. It was intended to be a “reverse Katamari”, where instead of a ball that grows as it touches items, it’s a hole that expands upon swallowing them. It was released on iOS in August 2018 alongside PC and PlayStation 4 (and Nintendo Switch and Xbox One later that year in December). The mobile version of the game won several awards too, such as Apple’s iPhone Game of the Year and SXSW Gaming Award’s Mobile Game of the Year.
If that sounds up your alley, you can play Donut County by downloading it from the Google Play for Android store, as well as at its earlier releases on the iOS App Store, PlayStation 4, Xbox One, Nintendo Switch and PC. It’s a premium title, priced at $4.99 on mobile platforms.