Raw Fury will be releasing its toy-like city builder Townscaper on PC and Nintendo Switch this August, but if you’re awaiting the mobile version of the game you may have to wait a bit longer.
Townscaper is a bit different from your average city builder. While those games tend to have a strategy or management aspect to them, Townscaper is all about the building. There’s no budget to manage or population that needs to be kept happy, but instead you’re simply using it as a stress-free tool to create gorgeous towns.
You use Townscaper to create these idyllic small island towns with curvy streets, tall towers, small hamlets, soaring cathedrals, canal networks and even sky cities on stilts.
This is done by tapping on the grid to place a block wherever you want a building or street to be located, and it’s done extremely well to that effect too. It basically gives you the best amount of freedom to create some really artistic renditions of European-style towns.
You can further affect these buildings by changing the colours of the buildings using a palette, and the irregular grid handles the rest through the underlying algorithm.
This automatically determines what the block is going to be, whether it’s a house, an archway, a bridge, stairs or lush backyards, Townscaper’s technical side is perfected to create the best looking towns for you.
It is created by Oskar Stålberg, a game developer who also worked on Bad North (also published by Raw Fury. Townscaper began as a passion project, and soon gained a lot of traction through GIFs and images Stålberg posted on social media.
Townscaper will be available on PC and Nintendo Switch sometime in August, but the mobile version isn’t too far behind. We have confirmation it is planned to release on mobile before the end of the year.