Rogue Wizards superficially appears to be a standard dungeon crawler: you enter a dungeon, you fight stuff, you get epic loot, you rinse, you repeat. But look deeper and you'll see that its world is procedurally generated, and no two weapons are the same either.
That's quite an ambitious concept, but a very cool one in my book. A bunch of industry bigwigs seem to agree with me, including Dave Brevik (the creator of Diablo) who's calling it "one of the most promising RPGs in years".
The game is targeting iOS and Android (and PC and Mac). Want to support it? Head over to Rogue Wizards' Kickstarter.