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Fantasy Conflict Review
When Gainjin Entertainment first approached the well-established Galcon Labs style of RTS-come-castle-defense gameplay, they managed to create something sharp in its execution. With its semi-realistic theme, Modern Conflict required fast reflexes and a fast mind to survive its brutal challenges. The studio is back with something slightly less realistic in Fantasy Conflict, and while there's a distinct feeling of deja vu, a lot of effort has gone in to establishing deeper mechanics for…
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As knights go, Richard - the hero of Gaijin Entertainment's latest title, Braveheart - is sort of a quirky character. After practically assaulting the daughter of his liege he is sent out to obtain the Holy Grail from the clutches of a Dragon, however instead of smashing his way through foes he'll spin, spin, spin his way to victory instead. Players have a choice of either controlling Richard purely through gesture controls or a combination of virtual stick/button and gesture controls…
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