Gomi puts players in control of a happy red ball as you try to clean up the world. The gameplay is similar to Katamari Damacy as the more objects you roll up, the bigger you get, allowing you to roll up larger items and grow more .etc.
The controls are simple enough, tilt your iPhone to move your Gomi and tap the screen to jump. But the speed at which your Gomi rolls and changes direction is far too slow to give players any challenge in regards to movement or to keep players interested in the story.
The visuals, although colourful enough, look like they were drawn up in paint. And while some other iPhone games have gotten away with simple visuals, Gomi’s visuals tend to distract the player, reminding them that they are playing a hand/paint drawn game. Gomi’s eight mini-games however, were far more fun than the main game itself. The sound is cute with happy music loops and sound effects. But you cannot play your iPod as game music. Players can also post their high scores on the leader boards and play levels again for time challenges.
It’s unclear what was trying to be achieved with Gomi; A warm and fuzzy family game or a new twist on Katamari Damacy style gameplay? Ultimately, the main game is far to slow to grab interest. And while the mini-games are quite fun, they are so because they are clones of other popular mini-games such as Bejeweled, but with a Gomi facelift.
Description
The world has been overrun by civilization. With the expansion of mankind, the amount of preserved ecosystems is dwindling. It's up to the gomies to make the world beautiful again!
Winner of the Best Adventure Game of 2009 Award
- Bestappever.com
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Stuck on a boss? Check out the Boss FAQ on our website for hints!
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From the team that brought you Trace comes a brand new adventure, Gomi!
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"4.5 Stars - Creative Genius"
- 148apps.com
"4/4 - Our hats are off to Bovinedragon for combining stellar sound, gameplay and graphics into an engaging and entertaining adventure."
- slidetoplay.com
"The dedication put in by the developers can be seen pouring out of every little detail within this game"
- Razorianfly.com
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- 8 unique worlds, with 140+ stages!
- 8 minigames!
- 12 hours of gameplay!
- Intense boss battles!
- 8 unique abilities!
- Hundreds of achievements!
- Hundreds of playable Gomies!
- Over one hour of original music!
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TONS OF GAMEPLAY
More worlds and more stages than Trace, and every one lasts minutes instead of seconds.
ADDICTING MINIGAMES
Eight addicting minigames that are about the quality of your average cheap iPhone game, if not more.
12 HOURS OF GAMEPLAY
One playthrough of the game provides 12 hours of gameplay, not including playing any minigames or getting any achievements!
CHALLENGING BOSS BATTLES
8 boss stages; one for each world. As with the rest of the game, these are not your standard 'jump on it 3 times to kill it' platforming game standards.
UNIQUE ABILITIES
Completing each boss stage unlocks a new ability to use throughout the game, including super size, flick dash, and super jump.
GREAT REPLAYABILITY
Every stage has multiple achievements, from setting high scores to getting the fastest time. The minigames all have many achievements as well.
PERSONALIZE YOUR GOMI
Hundreds of playable Gomies! Highlights include - Ninja Star, Sun, Butterfly, Poo, and many more!
ORIGINAL SOUNDTRACK
Like the music? Search 'Taylor Calderone' on Bandcamp.
What's New in Version 1.2.9
Updated compatibility for newer iOS versions