MotoGP 2010 Review

By , on August 20, 2010

MotoGP 2010
Download on the AppStore
2 out of 5

PROS

  • Controls are easy to pick up.
  • Good menu design.

CONS

  • No sense of consistent racing physics.
  • AI seems almost non-existent.

VERDICT

MotoGP 2010 would be a hard game to justify at $0.99 and at its current price it's almost insulting to experience - just avoid it.


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Let's not beat around the bush - if you have a major license like MotoGP then there's going to be some minimum expectations for quality. MotoGP 2010 by I-play is, at best, an amusing title to try, but certainly not a racing title worthy of an official license.

What is given as 'accessible' controls turns out to be a horrible facsimile of similar racing titles that sport a basic tilt-to-turn and two buttons to brake/accelerate and boost. Acceleration is handled automatically, however the bikes never have any kick to their speed unless you drop your finger on the 'boost', at which point you'll practically jump out of your skin at the warp-speed you attain. This is all fairly realistic in its own way as these motorcycles aren't exactly slow in real life, but there doesn't ever seem to be a middle ground and you're either plodding around a corner or seeing through time.

This results in some rather hilarious lap times requiring almost no skill and regardless of the difficulty mode the game seems to be completely ok with you going Mad Max on your opponents and pushing your way to the top colliding with everyone in your path. It must be said that some effort has gone in to the track graphics and menu design, but it seems everything else beyond that point was completely forgotten.

MotoGP 2010 is a fairly shameful racing experience and while it may illicit a laugh or two, asking for racing fans to hand over $3.99 for this game is no laughing matter at all.

Screenshots

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