I return to you a changed man after spending time within the world of iChallenger-Return by D&D Dream Corp. I am but a broken individual, shattered and twisted upon the jagged rocks of iChallenger's brutal battlefield. Moments of joy punctuate an otherwise chilling memory of dying over and over, but I will remain strong for you, our viewers.
Should you take up the challenge for yourself you'll first need to overcome the Trial of the Control Scheme. Swiping up and down on the left side of this side-scrolling action title will shift your shield up and down. So far, so good. Tilting your iDevice will allow you to move forward and backward on the screen. Lastly, four buttons in a row provide attacks ranging from high, mid and low as well as a special attack that changes based on your current weapon. By their powers combined you'll find yourself flailing at enemies only to have attacks from off-screen fling their way towards your character's head, smiting him and forcing a Game Over.
Aside from the controls you'll also need to over come the Trial of the Poor Translation. This is almost unfair, but following the tutorial can be difficult enough without poor text as it demonstrates mechanics such as combo-based upgrades (new armor and weapons are assigned for every 10 combo points achieved). Upon dying, which is all too common, you'll be faced with spending 'coins' to revive. In reality these are simply 'continues' that are refreshed each time you begin a level, but the idea of limited coins and the ability to purchase 'unlimited' coins via In App Purchase can be tempting.
What you're left with, should you push on up to this point, is the rather unfair AI that doesn't inspire strategy, but rather a healthy dose of spamming and luck to proceed. Aside from the enemies and traps you'll avoid in the Patapon-inspired world, 'boss' fights against similarly equipped knights result in a farce of battle not seen since Rock 'Em Sock' Em Robots.
Survival and Rush modes attempt to round out the otherwise brutal experience that is iChallenger-Return, but one thing is clear - this is no easy challenge, but nor is it a fun one to master either.
Description
#Game overview
You can simply enjoy the game with the tough character's cool action and the sense of batting.
We guarantee smooth moving and control of it.
It support various game modes so that you will not be bored as well as this game looks like a simple game but it will never let you down.
Please enjoy the game with great fun. We are expecting a good review from you.
# Main function
Three game modes of story mode, survival mode and infinity mode.
#Story mode : The final boss has to be killed within an hour.
#Survival mode : There are enemies which present continuously so you need to drive the enemies away.
#Rush mode : There are flying weapons that you need to keep off.
The several tens of wearable weapons, various enemies and monsters, traps.
An artificial intelligence monster and an enemy are made up with fun and brightness.
the advent of upgrade armor and an unique weapon according to the certain frequency of a combo.
# Tips
Remove enemies' suit of armor first and make an attack on the inside of the armor to kill them.
The more you make the combo, the more you are given various compensation.
If you move a shield fast up and down , a barrier will be produced.
The barrier will be depends on the shield that you are wearing. A sheild and a knife can guard against from the flying weapons.
There exists a thing which can be kept off by using one of those weapon. You need to choose one from them which go with the situation.
If the durability of the shield goes down, you can not wear it anymore. Also, if enemies' shield get damage a lot it will be broken.
Certain amount of combos can make the usage of the skill. The skill is changeable upon a weapon.
# Iinstructions
You need to slide your finger fast right and left on the skill zone.
1. In the story mode, the player must clear the all stages within 1 hour.
2.Weapon impossible to defend using the shield / Weapon possible to defend using the sword
3.If the player arrests a weapon impossible to defend using the sword, the player’s sword may be bounced off. The player can pick up the fallen sword and can use it again.
4.If the player does the 10 comb, an available upgraded weapon is flown before the player. After defending against the flying weapon, the player can pick up and use it.
5.If the player does the 10 comb, an available upgraded weapon is flown before the player. After defending against the flying weapon, the player can pick up and use it.
6.Player’s shield can defend against various weapons flying toward the player, and the layer can sweep the sword to bounce them.
7.At defending with the sword, the player can get high-level combo through the way of continually bouncing weapons by severally sweeping the sword.
8.Whenever the 10 combo is succeeded, the player’s armor is newly restored.
9.The player can pick up the ax, the sword or the mace fallen by the enemy and use them.
But the spear and the weapons of boss can’t be used.
# Operation method
You can make an attack of three volumes. Also you can move a shield by sliding up and down on the inside of screen. You can make a move by tilting the screen right and left.
# Combo
Combo 10 : Repair Armor
Combo 20 : Unique Sword
Combo 25 : Level Up Armor
Combo 40 : Unique Sword
Combo 50 : Level Up Armor
Combo 60 : Unique Sword
E-mail :
[email protected]
Homepage: HTTP://DNDDREAM.COM
Facebook: Facebook.com/projectsoul
What's New in Version 1.0.1
- fixed bugs.