Kiko: The Last Totem Review
PROS
- Tonnes of sliding puzzles to solve.
- Custom levels with sharing.
- Multiple profiles.
CONS
- No confirmation before deleting custom levels.
- Easy to get progression-blocked.
VERDICT
Don't let the cute visuals and sleeping cat-like creatures fool you, Kiko: The Last Totem will twist your brain in to knots.
- Full Review
- App Store Info
I'm kind of weird in that I don't find a puzzle to be overly satisfying unless I feel like breaking something in half before inspiration strikes me and all is calm once again. Kiko: The Last Totem currently provides 150 chances to throw your iDevice in to a blender with its infuriatingly cute puzzles that can be shared with your friends, so at least they too can know your anguish.
The aim of Kiko is to get Kiko and his friends to sit comfortably on their respective pads before the level is considered solved. This is no easy task as you'll need to use the various colored Kikos to provide temporary barriers to block or otherwise manipulate the possible directions in which you can travel. Natural barriers and teleports are also added to the mix to help or hinder in turn.
The difficulty ramps up quickly and players will need to get their thinking caps considerably warmed up to keep ahead of the curve. Unfortunately there's no option to skip the level you're currently on, which is a shame as each 'totem piece' can only be gained by completing a set of 10 puzzles. Should you feel like adding to a friend's woe you can bust out a few custom levels of your own by using the game's robust level editor and sharing your creations or giving them one of the spare profiles to start their own adventure with Kiko.
Kiko: The Last Totem is just about everything you could want from a simple, yet challenging puzzler and if you're after something a little bit harder than the usual bunch then this is definitely for you.