Might & Magic Clash of Heroes Review
PROS
- Perfectly paced campaign; hands you enough content to keep things challenging and changes before getting mundane.
- Beautiful visuals; beautiful homage to the JRPG and its ilk while still remaining faithful to the Might & Magic world.
CONS
- Relatively small sprites makes unit highlighting (deletion more specifically) difficult at times.
VERDICT
For fans of the title, don't expect much in the way of changes that demand a repurchase - but with that said, if you haven't played the game or simply enjoy the idea of playing Clash of Heroes on the go, this is an easy must have.
- Full Review
- App Store Info
The appearance of Might & Magic Clash of Heroes on the iOS platform marks its third transplantation from the original DS release. After garnering praise for both its handheld and console release, mobile gamers can now experience the wonderfully paced and executed Tactical-RPG from Capybara Games, the minds behind Critter Crunch and co-authors of Superbrothers: Sword & Sworcery EP.
Explaining the mechanics might take a moment, but those paying attention may already remember a game or two on the App Store that has mimicked it. Once in combat you're faced with a playfield split in half. From here the player is given a limited number of turns to shift units from each column to create 'formations', either of the defensive or offensive variety, to deploy against the enemy. Advanced techniques allow players to 'chain' and even 'fuse' formations to create powerful attacks and blockades alike - and if all else fails the player can deploy powerful magic once their power-meter is filled during battle.
It's a surprisingly nuanced combat system that manages to invoke the strategic play of the larger 'Heroes of Might and Magic' series, while remaining entirely unique in its style and execution. Players can still use legendary creatures, each with their own special ability, and thanks to the relatively short campaigns you'll never get a chance to tire of the race you're using.
And while the visuals certainly can't compare to the console and PC releases of the game, they're still just as crisp and beautiful as ever... with one exception. Tapping and dragging is the primary form of control and both feel sluggish and sticky respectively. Holding to delete specific units is also problematic even with the game placing a highlight over them.
For those yet to play Clash of Heroes it's hard to beat the generous entry fee and gameplay time (clocking in at around 20+ hours). The fact that you also get online play as well as pass-and-play multiplayer options only helps to clinch this as a must have unless you've played it too many times already.