The original Titan on the Amiga was fairly innovative when it was released back in 1989. It took the brick-breaker genre's paddle and ball, and set them inside labyrinths which allowed the paddle much greater movement. This resulted in a new approach to the standard brick-breaking gameplay.
Titan: Escape the Tower is both remake and homage. The question is, of course, whether this innovation is enough to create a great game - especially twenty four years later.
When watching videos of the original Amiga release, it seems that there was not only greater control over your paddle, but the physics of the ball seemed to be much tighter as well.
That said, we'd argue that the premise wasn't flawless to begin with. One of the biggest criticisms of any brick-breaker is that a lot of the gameplay based on luck, especially as you near the end of a level. This fortune factor is exacerbated by having to track your paddle across the floors of what can be quite expansive levels, trying your best to angle the ball to hit that last couple of blocks.
Sadly, there are sections of levels that feature traps, and constantly spawning enemies, adding yet more variables to the mix. However, the ability to collect power-up offers a partial solution to these issues. You can turn the paddle to lightning, create fireballs that burn through anything in their path, and even duplicate your ball. Best of all, there is a small window of opportunity to stack two power-ups before the original fades away (with the flaming multi-ball being our personal favourite). The aforementioned luck is still very much at play, however, these are more of an amusing distraction than an outright solution.
While the idea is sound, Titan: Escape the Tower becomes a little too unpredictable to be completely enjoyable. Even with the power-ups and the fairly decent paddle controls, escaping these towers is more trouble than it needs to be.
Description
“It’s all a nice idea and makes things much more involving than the typical Arkanoid action we’ve all seen before (…)”
* 148apps.com *
“Nice twist on the brick-breaker genre.”
* appspy.com *
“The new version of the game looks fantastic”
* capsulecomputers.com *
“If you're a retro game fan, Titan - Escape the Tower provides a fresher visual presentation to re-experience a classic title.”
* mobiletechreview.com *
“With its futuristic feel, liberating game play and outside the box thinking, it’s a journey you won’t want to miss.”
* arcadesushi.com *
Will you escape from the Tower?
IPhone 3GS USERS
Unfortunately the game is not compatible with the iPhone 3GS, we are sorry that it was made available to those devices. We apologize for any inconvenience.
The great block breaker* developed by Titus Interactive in 1988 is back with a brand-new HD version featuring superb 3D environments.
* when Titan was released in 1988, it was awarded the Oscar for Innovation at the CES in Chicago
Locked up in an 80-level tower by a mad scientist, use your brainpower to help you to escape.
Armed with your pod (a cubic robot) and a metal ball, avoid the numerous traps and try to find the way out.
Titan is an innovative block breaker in which you control a cube at the center of the screen that allows you to move a ball in all directions and destroy the bricks.
In this game, it is not reflexes that count because you are inside an enclosed arena and the ball cannot get out.
It is brainpower and strategy that will carry the day. In each arena, different surprises and riddles await you… you will have to try to understand how to get out and, above all, how to avoid the traps. Some bricks can be destroyed by the ball, others by your pod. Teleporters allow you to navigate from one zone to another, the ice makes you slide, while mortal robot-pods try to hunt you down and traps try to destroy you…
• 80 diabolical levels from the original game
• A captivating futuristic universe
• Superb 3D environments
• An original gameplay offering varied situations (clear a passage for the ball by breaking the blocks with the racket, use teleporters, and much more…)
• 8 different universes offering their own specific traps and gameplay subtleties (Prison, Techno, Forest, Ice, Water, Air, Fire, Alien)
• With two difficulty levels, normal and original, this version offers the same conditions as the original game (speed, number of lives), with the added advantage of being able to save your progress.
• 2 camera positions (close-up and distant)
• 2 camera angles (overhead view, the same as for the original TITAN, and perspective view)
*****
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What's New in Version 1.1.1
Minor bug fixed