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Infinity Blade II
Not only did the original Infinity Blade introduce players to a new and cunningly effective combat system for touchscreen-based devices, it pushed the boundaries of what was possible on the iOS platform both visually and conceptually. Its iterative style of gameplay was (for some) simply repetitive,…
$6.99- Epic Games
- Version 1.3.5
- Action Games
100 Rogues Review
100 Rogues has been a year and a half in the making, but developers Dinofarm Games have finally reached the finish line with their Rogue-like dungeon crawler for the App Store. This is a game of wit and survival and certainly shouldn't be taken lightly by those after a true RPG challenge. The controls are intuitive and respond to basic screen touches to move or attack depending on what you highlight. Skill trees are available to each class and provide access to abilities that wi…
Watch The Video ReviewAlive 4-ever RETURNS Review
Meridian's first entry in the Alive 4-ever series was hard to fault, with a style that transformed the incredible popularity of Left 4 Dead for the PC in to something exciting and playable for iPhone owners. With such a great first title in the series, the sequel 'RETURNS' certainly had huge shoes to fill, but it not only filled those shoes, it completely pimped them out. The same tight dual-stick controls are used in the sequel, making movement and aiming easy and accurate from the g…
Watch The Video ReviewIcarus-X Review
What could be more exhilarating than rocketing along at super-sonic speeds while blasting away enemies? Icarus-X doesn't think much else is needed with its challenging vertical shoot'em-up gameplay that can border on the impossible for some. Two standard SHMUP control schemes are available for players to use. The default 'Direct' scheme moves your ship to the top of your finger and follows it as you swipe around the screen, while the alternative 'Relative' scheme moves the ship relati…
Watch The Video ReviewDark Void Zero Review
Claimed to be a 20 year old 'lost' title from Capcom's back catalog, Dark Void Zero is a lovingly created 8-bit tie-in for the recent release of Dark Void on major consoles. From its artwork to the controls and tinny soundtrack, Dark Void Zero is full of what made platformers such strong titles 'back in the day'. In keeping with the NES-style theme, Zero uses a virtual d-pad to move and two buttons for jumping and firing. These controls work well to provide 'revolutionary' 8-way firin…
Watch The Video ReviewBABEL Rising Review
I must confess that I felt a bit guilty loading up BABEL Rising by Bulkypix. Perhaps it's just years of religious schooling kicking in, but being a vengeful god feels the slightest bit blasphemous. However, this new take on the defense genre is absorbing enough to keep even these weighty thoughts from interrupting a good time. BABEL plays much like an action oriented version of Pocket God. Super powers are at your disposal and charge up over time to provide more powerful versions. Var…
Watch The Video ReviewBioDefense: Zombie Outbreak Review
Let me summarize the story of BioDefense: Zombie Outbreak - A meteor hits Earth; Zombies roam the Earth; Mankind fights for its survival. Now that we have the stock plot requirements in place, lets get back to blasting endless waves of zombies! With its unique mix of RTS and Tower Defense gameplay, this is a huge step forward for developer Resolution Interactive who have previously made their name with the Moto franchise. Gameplay boils down to two main duties of branching out and cap…
Watch The Video ReviewiJumpman Review
In this day and age with our new fangled technologies and high processing power game systems, sometimes its nice to go back to basics. What's even nicer is if you go back to platforming and put a new spin on things. In iJumpman you control a man straight out of the Atari 2600 as he strives to jump over obstacles and find the exit. The most important aspect of a platformer to get right are the controls, and this is where iJumpman fails. There are two schemes, a touch scheme and buttons…
Watch The Video ReviewAftermath Review
If you want to take a more artsy view on 'zombies' in media, you could say that they've been used to represent everything from "man's inhumanity to man" to "convenient comedy sidekick". Aftermath by TwoHeads isn't your average twin-stick zombie shooter, it's almost art. Despite being so short, it's an atmospheric experience that'll remind you just why zombies are so scary. The missions follow a tiny story arc that about your survivor's attempts to navigate through and eventually escap…
Watch The Video ReviewSparkle the Game Review
The match three marble popper is a genre with a lot of entries and not much innovation. Sparkle, the latest marble popper entry isn't exactly innovative either, but it blends a couple different ideas together and presents them very well. You travel through Cranberry Woods clearing strings of marbles, exploring the woods, and earning amulets which grant you powers. Control is all tap based. You tap on the screen where you want the marble to shoot and if you pop a marble into two or mor…
Watch The Video ReviewTilt to Live Review
What happens when you take a tilting game like Starball and mix it with the powerups and enemy mayhem of the shmup genre? You get Tilt to Live, that's what! The screen is open to you. Tilt your ship to avoid the red balls while acquiring powerups to destory them, because if one hits you, it's game over. How long can you last? The tilt controls are phenomenal, and with a game like this, you'd hope they would be. The game starts you off with three powerups, an explosion, homing missles,…
Watch The Video ReviewBOOM SHAKE Review
How many times have you played a rhythm game and thought to yourself, "Man, I wish I was able to play my favourite songs"? Boom Shake by apalms has come to the rescue. On the outside it might look like a Tap Tap Revenge clone using a turntable, but its the ability to create and share level tracks for any piece of music you have on your phone that makes this title stand out. There are five moves when playing a song in Boom Shake. Swipe left or right, turn left or right, or snapping the…
Watch The Video ReviewACE COMBAT Xi Skies of Incursion Review
Almost fifteen years after the first Ace Combat game for the Playstation, Namco has brought their arcade dog fighter to the App Store. Ace Combat Xi: Skies of Incursion is partnered with the well received PSP installment of the series and has a lot to live up to with such a strong pedigree behind it. In keeping with the arcade style of the series, Ace Combat uses simplified controls that can be mostly automated depending on your difficulty settings. Tilting controls the movement of yo…
Watch The Video ReviewHEAVY GUNNER 3D Review
Earth is under attack! It's up to your defensive skills behind the mounted gun to stop the alien invasion from taking over. Heavy Gunner 3d is a defense shooter where you must mow down waves upon waves of incoming enemies with a vast selection of upgradable weapons. The controls are a little complex, but they work well. Tilting your iphone moves the camera around your 360 degree viewport. Using two fingers (one from each hand) you control the two guns. Initially it is confusing lookin…
Watch The Video ReviewX2 Snowboarding Review
Trick-based racing games have always come in and out of vogue and the popularity genre leaders like the Tony Hawk series are a great way of checking how strong the genre is doing. X2 Games has released X2 Snowboarding despite the currently luke-warm state of trick-racing, but is its gameplay good enough to go against the odds? X2 combines several control methods, some of which can be changed to your preference, for great control over your snowboarder of choice. Accelerometer controls…
Watch The Video ReviewAirStrike Defense Review
Played Flight Control and Harbor Master to death? Need a new line drawing fix? Then you might want to give Airstrike Defense by Indeeo Games a try. In this mission based game you take control of not only ships that you need to steer from danger, but bombers to attack the enemy ships, and often this can happen in the same level. Like most line drawing games, to move your craft, you tap them and draw a line to where you want them to move. As the ships you can double tap for a boost, to…
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