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Infinity Blade II
Not only did the original Infinity Blade introduce players to a new and cunningly effective combat system for touchscreen-based devices, it pushed the boundaries of what was possible on the iOS platform both visually and conceptually. Its iterative style of gameplay was (for some) simply repetitive,…
$6.99- Epic Games
- Version 1.3.5
- Action Games
Repulze Review
You know, I kind of wish this game was terrible so I could call it, 'Repulze-ive', but as reviewers we never wish for games to be terrible, and this one isn't... so that's good! Repulze is a racer that takes many of its cues from Wipeout. It's got the sleek finned hover cars, it's got the pulsing soundtrack, and it has pretty impressive visuals. It also has a polarity mechanic, but we'll get to that later. Apparently you're a test pilot for these experimental hover cars, at the mercy o…
Watch The Video ReviewTime Surfer Review
Amongst the auto-running genre's many niggling faults, there's always the sneaking thought that you could have completed a run much better if only you hadn't screwed up by a fraction of a second. Time Surfer by Kumobius hangs on to that idea and says, 'Fine, go back and fix your mistake, but it's only going to get harder.' The game takes its cues from the Tiny Wings playbook, granting players control of a character that must 'surf' the hills by using a simple single-touch control of a…
Watch The Video ReviewMagic Orbz Review
Let's get this out the way. Magic Orbz is Arkanoid with lush 3D visuals and some very fun power ups. The only thing magic about the orbs in question is the amount of destruction they do, and as usual with this type of game, why they never travel where you want them to. Now don't get the wrong idea right off the bat, this game is not being maligned. We're just explaining the experience in its simplest terms before we explore further... so let's do that now. Now if you're watching our v…
Watch The Video ReviewCar Jack Streets: Directors Cut Review
The original Car Jack Streets is lauded for being one of the first Grand Theft Auto style games to be released on the App Store, in this case emulating the top down perspective of the first two titles in that series. A little over three years later and the Director's Cut is released. What are the differences you ask? Increased frame rate, retina graphics, and achievement and leaderboard support. How does the actual game hold up after all this time, especially now that the GTA games the…
Watch The Video ReviewRaiden Legacy Review
If you're at all a fan of the shoot-em-up genre (which are affectionately referred to as SHMUPs), you are probably familiar with Raiden. Alongside such canonical luminaries as Xevious, and R-Type, Raiden is a heavy hitter in a genre known for crazy weapons and having the screen littered with bullets. This release though is something of a compilation, farming together all three titles of the offshoot Raiden Fighters series that developer Seibu Kaihatsu released in the mid to late nineti…
Watch The Video ReviewDropple. Review
For a long time now, games have taken advantage of what seems to be an innate desire to collect things, especially if those things are shiny or have a sense of value to them. In Dropple, you are collecting water droplets, and these water droplets are a currency that allows you to buy all manner of helpful items, from shields, to magnets, to the ability to rewind time. Did I mention that you're a giant water droplet yourself? There's definitely a possible analysis relating to our consum…
Watch The Video ReviewLuna Bears Review
I posit a question. Can it still be called a platformer if the character isn't technically jumping? Luna Bears has all the hallmarks of a traditional platformer; death defying physicality, coins, stars, and other special collectibles, and even Mario Bros-esque sound effects. The thing is that Luna, the character the player controls is a star, and stars are mostly known for floating. This is exactly what Luna does... it's just that through this mechanic, there's also plenty of somersaul…
Watch The Video ReviewImpossible Pixel Review
In the last few years we've seen a surge in what might be called 'pure platforming'. Games that center around the platforming mechanics we're all familiar with, that put them to use in gauntlet after gauntlet of skill based prowess and mastery. Impossible Pixel is this type of game. Each level has the goal of reaching the exit (and collecting a secret coin along the way if you are so inclined), but the trick is mastery over the jumps and leaps available to you to avoid the sting of dea…
Watch The Video ReviewParashoot Stan Review
It's getting harder and harder to review anything in the endless runner genre as they all follow the same mechanical template with little variation. Get as far as you can, die, use the currency collected to unlock perks to help you get further, rinse, repeat. Even with good presentation and the developer behind Conker's Bad Fur Day at the helm, Parachute Stan is an endless runner that follows the same template. I guess you have to take each game on its own merits, broader context aside…
Watch The Video ReviewShadow Warrior Review
Back when AppSpy was planning its launch in 2009, Duke Nukem 3D was ported to the App Store. It was of significance not only for being a well known game, but it was one of the first major ports on the platform, trading in its mouse and keyboard input in for touch screen buttons. It didn't fare too well, and it was one of the first negative reviews we gave. Now at the end of 2012, 3D Realms' other big shooter release, that is probably more infamous than famous has been ported to the App…
Watch The Video ReviewMighty Wardens Review
Mighty Wardens is what happens when you take a cartoon styled beat-em-up like Castle Crashers, and interject the MMO inspired mechanics of leveling up and acquiring new loot. Now depending on who you ask, this initial sentence could be enough to either sell you on the game or chase you away forever, but for those still kind of unsure, let's explore further. Controlling your chosen character is accomplished with an on-screen joystick for movement and three buttons. One button is attack…
Watch The Video ReviewMutant Mudds Review
We've mentioned before about the surprising resurgence of the 2D platformer on the ios, er... platform. Often these games will use an art style reminiscent of this genre's heyday, and Mutant Mudds certainly does its best to visually place itself alongside the early 90s PC shareware classics like Secret Agent, and Duke Nukem. You play as Max, who travels along stages shooting enemies with a water cannon, and collecting plenty of thingamabobs (every platformer has to have thingamabobs).…
Watch The Video ReviewPaper Galaxy Review
Our moon is sentient. It also has allergies. Now the game describes the sneezing as just a cold, but I think they might be lying. Welcome to Paper Galaxy. The moon has sneezed its way away from our solar system and now as it's trying to get back to the safe haven of the Earth's gravitational field, the evil Crab Nebula is chasing after it, trying to claim it as its own. You have to help the little guy back home, and quick. Without its influences, the oceans have been acting kind of cra…
Watch The Video ReviewGreen Jelly Review
Green Jelly is another entry in the genre of the cute styled physics flinger... and yet the intro has the titular jelly opening the fridge door not only to the sight of nothing to curb its hunger, but a mouse who is about to hang itself... with a ready made noose! Well that's exceptionally dark for a game about flinging a stretchy jelly around to grab candy. Maybe not. This is G5 after all. They make a lot of drama intense hidden object games, and maybe some of that melodramatic flair…
Watch The Video ReviewCrumble Zone Review
If you stop to think about your favorite games, I bet that most of you will love these titles partially for their music, and this is an example of how important sound design can be in a game. Now this intro is a little misleading. Crumble Zone has decent music, but that's not why it made such an impact upon playing. Instead we need to have a look at music's brother, the sound effect, in which this game delivers up in such a satisfyingly crunchy way, that the joy of the gameplay is inex…
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