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CHAOS RINGS II
When people ask about 'Triple-A' titles for the iOS platform, SQUARE ENIX and Media.Vision's 'Chaos Rings' series invariably works its way in to the conversation. In some ways it's an unfair example and not to diminish the importance of the first title, but it doesn't hold up compared to similar tit…
$14.99- SQUARE ENIX
- Version 2.1.0
- Role Playing Games
[UPDATE] Order & Chaos Duels - Trading Card Game Review
[Editor's Note: After further gameplay testing we've noted several points in the campaign where the AI is provided with what can only be described as severly imbalanced abilities and decks. These will act as roadblocks preventing progression, though the exact placing of said roadblocks will depend on your character and their deck/abilities. Sadly it comes down to luck as to whether you'll draw better than your opponent in these cases and it would be good to see the pogression evened ou…
Watch The Video ReviewRunaway: A Twist of Fate - Part 1 Review
Despite the Adventure genre going through a hay-day of sorts, there were many problems with the basic gameplay - notably, it was almost assumed that players understood the genre's many tropes. Supposedly, after what was called the 'Grandma Test', Telltale games revised how they approached teaching the player how to play their games and this has flowed through to each of their titles since then. Runaway: A Twist of Fate is the third in a series from Pendulo Studios, and unfortunately it…
Watch The Video ReviewYear Walk Review
Isolation, loneliness, darkness, despair, and fear - such are the emotions exploited by thrillers and horror based titles, and Year Walk by Simogo is no exception. However, instead of relying on cheap thrills and spills or obscene violence like a teen-slasher, this title gently pushes you in to a world dripping with macabre portents, leading you deeper and deeper in to its dark and disturbing story. For a developer known for their upbeat titles, Year Walk makes for a surprising change…
Watch The Video ReviewBattle Line™ Review
Sometimes I wonder if the releases coming from Gamevil suffer a soft of cultural disconnect that I just don't understand as a reviewer. Many of their releases revolve around grind-heavy mechanics with little behind the actual gameplay, while the almighty In-App Purchase paywall locks away everything you need to help you progress smoothly through the game. And despite this, these games are quite popular with a vocal fanbase; from Zenonia to Baseball Stars, and now to Battle Line. This…
Watch The Video ReviewDungelot Review
The rogue-like is a very niche and hardcore game genre. Simply, they are dungeon crawling RPGs that follow the design of the game Rogue, released in 1980. They often share a map overview perspective, rely on random levels, usually have a form of permanent death, and are notoriously difficult and unforgiving. Dungelot is an attempt to introduce a more casual player to the genre through a simple tap interface and streamlining the exploration and leveling mechanics. Is this attempt at acc…
Watch The Video ReviewFighting Fantasy: House of Hell Review
I was never a Fighting Fantasy sort of person - I was, in fact, more of a Choose Your Own Adventure kid - but regardless, the same is true of all of them. You'd play along for a few rounds and some kids would take far more seriously than others, but inevitably you'd give up and 'bookmark' your way to the seemingly impossible ending (possibly ignoring dice rolls in the process). House of Hell is the second of Tin Man Games' adaptions of the Fighting Fantasy series by Steve Jackson and…
Watch The Video ReviewMight & Magic Clash of Heroes Review
The appearance of Might & Magic Clash of Heroes on the iOS platform marks its third transplantation from the original DS release. After garnering praise for both its handheld and console release, mobile gamers can now experience the wonderfully paced and executed Tactical-RPG from Capybara Games, the minds behind Critter Crunch and co-authors of Superbrothers: Sword & Sworcery EP. Explaining the mechanics might take a moment, but those paying attention may already remember a g…
Watch The Video ReviewZENONIA® 5 Review
If nothing else, it has been an interesting experience reviewing Zenonia 5. The last game in the series played by this reviewer was the first, and it's interesting to see what's changed and what has stayed the same. In this latest installment there has been a war brewing between the rich and the poor, so much so that it has attracted the attention of demons. You start off as an apprentice in a small town that has dreamed of this conflict, and embark on a journey to try and put things r…
Watch The Video ReviewFINAL FANTASY ALL THE BRAVEST Review
Final Fanasy: All The Bravest by Square Enix and Bit Groove is a love letter to the JRPG's use of the classic 'ATB' system of combat by which players must wait until each character has rested long enough before attacking again. There's a giant problem though - the concept has been taken too far and the end result is Square Enix's most self-indulgent experiment in laundering money from its franchise and those who suffer through such 'nostalgic' modern titles. Once you've selected a bat…
Watch The Video ReviewRavensword: Shadowlands Review
Sometimes I wonder, "Do I expect too much of games on my mobile phone?". It's a valid question as the platform is undoubtedly a novel one and prone to requiring many shortcuts to make traditional genres succeed. Whether it's something as obvious as the control issues inherent to the touch screen, or something less consider like trying to pack in as much action between text messages and phone calls, a developer's job is not an easy one. However, no matter where you fall on the issue, on…
Watch The Video ReviewMiddle Manager of Justice Review
When someone says their game is for free, there's always going to be a catch - either it's merely a demo for something larger, or there are multiple strings attached in an effort to guide you towards their In-App Purchase store. While the former is something we're used to, the latter is still a sore point for many gamers as developers often strip back their game, holding back gameplay behind artificial walls (often through extended waiting periods). Middle Manager of Justice by Double…
Watch The Video ReviewTHEATRHYTHM FINAL FANTASY Review
Square Enix certainly have rhythm game’s on their mind of late, but for a company that boasts so many classic songs, very few (if any) were exploited to drive droves of gamers to their welcoming bosom. Other titles may have featured composers that are now famous amongst the gaming community, but Theatrhythm features the songs that brought them to our attention - notably the large anthology of songs they’ve written for the Final Fantasy series. The core premise and executio…
Watch The Video ReviewModern Combat 4: Zero Hour Review
Gameloft's Modern Combat series has gone from strength to strength and the fourth title, Zero Hour, steps things up once again. Unfortunately there are also strangely archaic hold-overs being dragged in its wake, preventing the big-console inspired game from being an all-time classic. The hold-over I speak of is the AI. By now fans of the series have come to appreciate, and maybe even love the way Gameloft have pitched their controls, giving players access to tight, action-packed leve…
Watch The Video ReviewHeroes of Order & Chaos - Multiplayer Online Game Review
For those that enjoy MOBAs (Multiplayer Online Battle Arenas), the idea of being able to play a portable version of a game they may have loved for years is something equally beautiful and terrible to think about. On one hand the sheer complexity inherent in a genre with such a diverse amount of heroes and items (and the combinations there of) can be mind-boggling; a truly difficult thing to replicate on a touch-based mobile gaming device. On the other hand, Action-RPGs have proven the…
Watch The Video ReviewWraithborne Review
There's something about story doled out through voice-over and still images that makes one not want to pay attention. Wraithborne is a 3D beat em up along the lines of God of War, and really, unlike that game, the exposition about your quests and actions presented here does not aid the gameplay, and it certainly does not add any context, drama, or sense of purpose. Walk around, smash monsters, upgrade your spells to use magic to smash monsters; that's the name of the game here. The ba…
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