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CHAOS RINGS II
When people ask about 'Triple-A' titles for the iOS platform, SQUARE ENIX and Media.Vision's 'Chaos Rings' series invariably works its way in to the conversation. In some ways it's an unfair example and not to diminish the importance of the first title, but it doesn't hold up compared to similar tit…
$14.99- SQUARE ENIX
- Version 2.1.0
- Role Playing Games
ORC: Vengeance Review
One advantage of a touch-screen, especially a large one, is the ability to bring to life games that would otherwise require an external device (such as a mouse) simply by exchanging clicks for taps. As such the action-adventure RPG has been an obvious golden-goose for developers, however while many have attempted to capture the same frantic action of games like Diablo, ultimately the goose seems more like a white whale. ORC: Vengeance doesn't quite break the mold for iDevices, but it…
Watch The Video ReviewCthulhu Saves the World Review
It has taken two years since first appearing on the XBLIG store, but Zeboyd's Cthulhu Saves the World has finally dropped on to iOS devices thanks to TinkerHouse Games. In an effort to keep the game as in-tact as possible, the controls are the only major change made to the game, though fans of this retro-RPG love letter will have no problem jumping in and causing havoc all over again. For those not familiar with this JRPG-ish title, you play as Cthulhu, the Lovecraftian terror…
Watch The Video ReviewSquids Wild West Review
The Game Bakers are crafty developers - while you could consider Squids Wild West a sequel of sorts, it acts more like an expansion to the first title, albeit jam-packed with content, new characters, mechanics and... well OK, it's a sequel, just without the usual tacked-on number. Carrying on from the end of Squids, Steev, Vahime, Sammo and the rest of the crew end up at Seawood and are trying to find more heroes in the quest to stop the black-ooze slowly infesting and changing the cr…
Watch The Video ReviewInferno+ Review
Especially in the last five years, the twin-stick shooter genre has taken off. First with the success of Geometry Wars and then by the explosion of the games here on the iPhone. The problem arises in that so many of the games get the basic formula right that it gets hard to stand out from the crowd. There seems to be a check-list in place. Beautiful lighting and particle effects? Check. Great balance of weapons and monsters for high score play? Check. Tight and responsive controls? I'm…
Watch The Video ReviewDungeon Village Review
Kairosoft have had a knack not only for creating the most addictive sim games in the app store, but for pumping them out with such frequency, that it's a bit dizzying. Unfortunately this means that a lot of their offerings have become rather stale, taking their established formula and plonking it down in a new scenario, with only minimal tweaks to how the game works. Last month Epic Astro Story revitalized their formula, and now Dungeon Village starts the process of refining their new…
Watch The Video ReviewHeroes Call Review
There's nothing inherently wrong with the freemium model in theory. A player can pick up the game for no cost, and if the gameplay is rewarding enough, the hooks will sink in, and the player wont mind shelling out a few dollars to stream-line their experience... or at least the pay walls won't be obtrusive enough to annoy the player away. Sadly Hereos Call by Defiant has not struck upon this balance, offering an intriguing hack and slash Diablo-esque experience, saturated by a choice b…
Watch The Video ReviewDefender Chronicles II: Heroes of Athelia Review
The first Defender Chronicles was rated quite highly by us here at AppSpy, and with good reason. When Tower Defense games were all the rage on the iPhone, it approached the genre with its own spin on things, which included vertical combat, designated build areas, upgradable heroes, and a whole host of additional game modes. This meant fans had enough content to keep them happy for a very long time. Years later now, the sequel is upon us. With a fresh coat of paint and more hero customi…
Watch The Video ReviewTower of Fortune Review
[This game was featured as the Mini-review for the Friday News Wrap-Up for the 18th of May, 2012] If there's one inevitable fact a gamer has to face up to when playing a dungeon-crawling RPG, it's that they'll eventually have to deal with the dreaded 'RNG' monster. For those not familiar with it, 'RNG' stands for 'Random Number Generator' and refers to the luck required to survive some encounters; to get certain items to drop; and so on. Tower of Fortune by Game Stew is bold in its u…
Watch The Video ReviewInotia 4 Review
As it is, and so shall it always be, given the fullness of time, yet another sequel to a somewhat popular KRPG series makes its way on to the App Store. Inotia 4: Assassin of Berkel by Com2us is the next on the chopping block, and it seemingly fails to learn from the past, instead seeking to exploit its free-to-play status. You are once again in the control of a teenager keen to prove himself (in this case as the 'virtuoso' of the Shadow Tribe) and you're thrown in to a 'whirlwind' st…
Watch The Video ReviewSpell Sword Review
Arena platformers in the vein of games like Super Crate Box haven't been explored too extensively - sure, you can find pretenders to the throne, but there's only so much you can do with randomized weapons and raging enemies. Spellsword seeks to break from this mold, eschewing ranged weapons and mindlessly falling enemies to try something new. For the most-part, your attacks are completely melee based, placing you face-to-face with the variety of enemies that fly, bounce, drop, roll, e…
Watch The Video ReviewDevilDark: The Fallen Kingdom Review
Despite their brutishly simple style, Action-RPGs remain steadfastly appealing; being able to dispatch hordes of enemies and then sifting through the chunky remains for useful items seems to push all the right kind of buttons for many gamers. DevilDark: The Fallen Kingdom by Triniti Interactive attempts to cash in on this simplicity, but it pulls its punch a little too much, making for a less than compelling title. While there are no specific classes, players can find themselves beati…
Watch The Video Review8bit Ninja Review
In the world of iPhone games, it has come to be known that the true arch enemy of the ninja is indeed fruit. After a couple successful years of slicing through their juicy nemesis with wanton abandon, a massive counter-offensive has been launched and now one poor little eight bit ninja is fleeing for his life trying not to be trampled by gigantic bouncing watermelons and coconuts Trapped in your dojo, you move the ninja left and right using the arrows at the bottom of the screen. Avoi…
Watch The Video ReviewSaturday Morning RPG Review
It's easy to feel conflicted about Saturday Morning RPG by Joystick Labs and Mighty Rabbit Studios - in particular, it wears its inspirations on its sleeve and proudly waves a joyous flag in support of all things classically cartoonish from the 80s. While you don't need a first-hand crash-course in pop-culture to enjoy its offerings, without them it's that much harder to ignore its flaws. However, lets start out with the good: the first chapter is entirely free to play - you're at no…
Watch The Video ReviewBattleloot Adventure Review
What makes games like Diablo 2, Borderlands, and even World of Warcraft so addictive? Sure they all have interesting stories with intriguing characters, but really it's the combat and most importantly the loot that keeps people playing long passed when their interest should have waned. Battleloot Adventures understands this, and even by its name you can tell where the primary focus lies. The king of Kameloot, known for his greed creates a tournament where the city that wins it will not…
Watch The Video ReviewRune Raiders Review
The title of Rune Raiders is misleading. You're not raiding runes. You're not even raiding ruins. This is a dungeon crawler... well kinda. Think of a grid based table top game like Hero Quest, and then put that into videogame form, except there are no dice roles, you control the entire party, and some of the banter between your group members is quite humorous. The comparison to table top dungeon crawlers was made due to your party members and all the enemies being represented by what…
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