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Hitman GO Review
Hitman GO is not the game fans of the series might expect. Rather than take the form of a standard third-person action game, Hitman GO plays out like a strategic board game. You begin by selecting a contract. Each of these mission play out on their own uniquely styled board. The settings range from a country club setting to more industrial locations, each with their own tile sets and enemy types. The goal is to guide Agent 47’s through the grid-based play area to his…
Watch The Video ReviewSci-fi strategy game Galcon Legends to conquer the App Store this Thursday
The Galcon series has always appealed to us. Playing out like a kind of real-time game of intergalactic Risk, its blend of simple controls, thoughtful strategy, and fast paced action. Now, developer Hassey Enterprises is back to add a layer of story to the space combat franchise with Galcon Legends. Coming to iOS on Thursday, this new instalment in the Galcon series brings some capitalist comedy to the strategic warfare. Playing as Buck the bill collector, your goal is to conquer the galaxy, crush the forces of love, and get paid. The action itself seems mostly unchanged from previous instalments. However, the promise of a more complete single player game, witty writing, and ne…
Michael Jackson The Experience Review
Michael Jackson the Experience is indeed a well made game. With that said, there's a litmus test that needs to be applied before purchase. Do you have fond memories of growing up with Michael Jackson's pop music? If the answer is yes, then chances are you will enjoy yourself. If you're not a fan of the music, despite this being a solid rhythm game with impeccable presentation, we would recommend you look elsewhere. The game begins with a tutorial that really doesn't explain how the ga…
Watch The Video ReviewFlip’s Escape Review
Warioware introduced us to the idea of the micro arcade game, in that you only had a couple of seconds to work out what you needed to do, and then accomplish that task to the best of your ability. These games usually revolved around one very simple mechanic and once you got the hang of it, there were options to see how far you could get. I bring this up because at its heart, Flip's Escape is reminiscent of those micro arcade experiences, and really, it's only once you work out how the…
Watch The Video ReviewBilly the Painter Review
Painting must have been a lot different in the 20s and 30s. If Billy the Painter has taught me anything, it's that painting is as easy as splotting down a dab of color, and watching it expand until the area you were painting has been covered completely. Of course a game element has to be introduced, so if the paint touches the edges and blends with the areas already painted, a life is lost. What? You're telling me that paint doesn't work that way? Ah well, it still makes for a simple a…
Watch The Video ReviewAstronot Review
One of the things that make the best games of the Metroid series such a joy to play after all these years isn't just the large map ripe for exploration, but also the sense of loneliness and danger the player feels when traversing a hostile, alien world. You are the lone survivor of your ship after it has crashed on an uncharted planet. Can you stay alive long enough to possibly make it off it? Astronot uses a traditional on-screen button control scheme. There's a left and right button…
Watch The Video ReviewSlingshot Racing Review
Touchscreens offer a unique opportunity for a developer to think outside the box to come up with something unique and interesting, but those that stray too far away may find themselves addressing a niche audience. Snowbolt Interactive and Crescent Moon Games strike a happy balance between innovation and reimagination by creating an elegant top-down racer that requires little more than a tap to play. Each track is made of ice and your 'racer' is more akin to a sled. As such it has no m…
Watch The Video ReviewHambo Review
Those familiar with Miniclip's earlier titles will be right at home with their latest cartoony puzzler, Hambo. In a way it's an extension of games like Fragger, tasking you with pulling off complicated shots by exploiting simplified physics, but this time the task is a little more personal than a grenade. Not by much though - instead of lobbing an explosive over a wall, you're more often tasked with shooting a bullet directly at your piggy enemies. Velocity isn't necessarily important…
Watch The Video ReviewMotoHeroz Review
Much like CAVE and their predictable, but almost always excellent bullet-hell shooters, RedLynx can be counted upon to add to their collection of time-trial titles. Fresh off the heels of their update to the Draw Race series, MotoHeroz is a side-on time-trial racer, but it's not entirely new for the company as it repackages a stripped down version of the Nintendo Wii title of the same name for the iOS platform. 'Stripped down' has such a nasty sound to it though and all you're likely…
Watch The Video ReviewOn the Hop Review
Part of what makes a good platformer is simplicity in control. On the iPhone this can lead to a disadvantage as you're missing the tactile feedback of a d-pad, analogue stick or buttons, and most platformers try to replicate these control schemes with the touch screen. The best examples of the genre on the platform are those that try and work around this limitation, using the advantages and simplicity of touch controls to create a memorable platforming experience. On the Hop succeeds i…
Watch The Video ReviewWind-up Knight Review
Sometimes a developer can get so caught up in an idea that they'll let slide something as fundamental as ensuring the gameplay remains engaging just to keep a concept on board. Wind-up Knight by Robot Invader could very well have slipped in to this trap thanks to its clockwork protagonist, but not only does the idea make for a charming theme, it also makes for a compelling platformer. Born from the same school of thought that spawned titles like BIT.TRIP RUNNER, the clockwork knight y…
Watch The Video ReviewTime Ducks Review
There are two ways to approach a game like Time Ducks by Tough Guy Studios. One is to simply say "it's Frogger, combined with Flight Control after a heavy session of drinking in the Hot Tub Time Machine" and just leave it at that... I'll even pat you on the bottom as you scamper away to your room to enjoy it. The other is to put on a legitimate reviewers hat and wait for the inevitable gaming coma that comes when you finish a round, not quite knowing what happened, but knowing you did…
Watch The Video ReviewBlueprint 3D Review
Solving a jigsaw puzzle is a pastime that has survived for generations and may well continue to see its appeal in to the future as fans of the simple time-waster test their observation skills to match and piece together beautiful images one jagged piece at a time. Blueprint 3D by FDG Mobile Games pushes the limits of the concept by taking imagery and blowing it up in to dozens, if not hundreds of fragments ballooned out in to a 3D space and it's up to you to reassemble it in mere secon…
Watch The Video ReviewZombieville USA 2 Review
For those who have been iOS gaming for a while now, Zombieville USA is somewhat of a classic icon of the platform - while it wasn't terribly complicated, trying to survive as long as possible while having limited resources made for a fun distraction, if not actually compelling gameplay for some. Times have changed though and what was refreshing compared to the limited amount of titles available back then isn't quite so fresh any more, so how does Mika Mobile's sequel, Zombieville USA 2…
Watch The Video ReviewRussian Dancing Men Review
In 1999 Japanese developer and musician Masay Matsuura, along with his company NanaOn-Sha, released Vib-Ribbon upon the world. While not garnering nearly the same attention as previous releases PaRappa the Rapper and UmJammer Lammy, it carved a niche for itself thanks to its unique approach to rhythm gaming - giving players obstacles timed to music to navigate via a semi-intuitive control scheme. Its lukewarm reception was followed up with relative silence in the rhythm game sphere as…
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