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Grimvalor is an upcoming dark fantasy action platformer from the creators of Swordigo
Six years after the release of charming metroidvania Swordigo, developer Touch Foo has revealed a new game, a fast and detailed action platformer called Grimvalor. The brief teaser showcases a dark fantasy world stretching from snowing cliff paths to monster-infested ruins, as you agilely leap and slice through fierce foes. An acrobatic combat system lets you dash around and dodge over enemies while unleashes powerful special attacks, while equipment and leveling up upgrades your character with new skills. The hack-n-slash teases of the trailer and images promise challenging boss fights as well, testing your prowess with the game's evasive melee while mastering each boss' attack patterns…
Muse Dash is a colorful and charming rhythm action runner [Review]
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Noodlecake’s Suzy Cube is a bright and bouncy 3D platformer, out now on iOS and Android
Platformers on mobile tend to be sidescrolling or auto-runners; far less dare to tackle 3D platforming on touchscreen. Suzy Cube‘s charming aesthetic, varied design, and polished controls make it one of the best recent entries in that category. As the titular cubic hero, you’ll need to run and leap through dozens of stages, framed by a well-placed camera that follows you through tight tunnels, ruin interiors, and precarious outdoors gauntlets. Special pads flung you across stages in graceful arcs, while roaming enemies and moving platforming await as challenges for your jumping prowess. Changes in environments along with ability-changing power-ups and new obstacles keep Suzy…
Battle otherworldly beasts in atmospheric action-platformer Feist
Feist probably might remind you of Limbo at a glance, with its shadowed aesthetic and woodland environments, but that's where the similarities end. Rather than puzzles, Feist is all about intense brawls with relentless creatures. You're a small fuzzy being, captured by a larger species but able to escape into the hostile wilderness. At every turn, new threats lurk - vicious stinging insects, towering mole-like beasts, swarming spiders - and the only things between you and death are your agility and quick reflexes. As you leap around charging monsters, branches and pine cones become your desperately improvised weapons, giving you just enough breathing room to outmanuever and decide your ne…
Levelhead is the upcoming level-creating platformer from developer Butterscotch Shenanigans
Butterscotch Shenanigans' library of games have always been diverse and distinct, linked only by a quirky sense of humor and colorful aesthetic. Crashlands was a base-building crafting adventure, Quadropus Rampage was an isometric hectic arcade brawler, Towelfight 2 was an animal-firing dual stick shooter. And now their next game, Levelhead, will add 2D platformer and robust level editor to their line-up of games. Framed as testing for robot AI, Levelhead gives you the means to construct a wide variety of platforming-based levels, from box-pushing and switch-pressing puzzles and cannon-blasting arenas to sawblade-filled hard-as-nails gauntlets. A large toolset lets you pre…
Still Here is a charming adventure through a robotic world, available on iOS and Android
Still Here promises a jetapck-driven exploration-heavy adventure through its colorful mechanical kingdom, in a relaxed sci-fi platformer about uncovering what happened to mankind and discovering the robotic world left behind. With simple taps, you can hover and float through Still Here's various environments and stages, collecting collectibles and meeting robot inhabitants along the way. As a "pip", it's your goal to talk with these friendly automatons to learn about the secrets of humanity's fate, all while unlocking new outfits and items throughout your calm exploration. Simple yet resposnive controls lets you boost through the air with precision, using environmental element…
Quirky and challenging sledgehammer platformer Getting Over It is now available on Android
You might be familiar with developer Bennet Foddy, but you probably know his literal walking simulator QWOP, that humorously weird game about trying to walk and shuffle down a track. His latest game Getting Over It has just released on Android, after launching earlier this year on iOS, and its premise is just as unusual and as challenging. You're a guy stuck in cauldron wielding a sledgehammer and you need to climb a mountain. Climbing a mountain would be tough under normal circumstances, but Getting Over It's tricky, frustratingly physics-based movement and controls make it a relentless challenge, as you drag and hop and hook and flip and slide your way forward with your sledgehammer. A…
Spitkiss is a colorful slingshot platformer releasing this year on iOS and Android
The slingshot mechanic has been a staple for mobile games for years, with myriad games finding different and clever ways to use the touch-friendly control scheme. Spitkiss looks like it'll be a worthy addition to that group, going by the colorful platforming shown in its reveal trailer. In Spitkiss, means of showing affections between an alien couple is bouncing spit through spike-filled gauntlets, flinging the blob from wall to wall and around corners. Precision aim is a must to leap between safe spots, and slow motion slingshots lets you redirect in mid-air and allows for tricky stages filled with tight gaps, myriad spikes and hazards, and hard-to-reach collectibles to grab. The g…
Artistic platformer Ovivo leaps onto the App Store on March 28th
Slated for release next week, Ovivo blends art game and challenging platformer as you gracefully leap through mysterious monochromatic environments. As an agile orb, your goal is to slide and leap through black-and-white levels, each one a winding gauntlet that zooms out to reveal your path was part of a larger tapestry. In this way, Ovivo is part mystery and part precision platformer, as you uncover more of the artwork with each jump and movement. With a tap of the screen, you pass through the ground, swapping colors and conserving momentum; this mechanic lets gracefully swoop and dive across its stages. As levels grow more complex, introducing moving platforming, copious spikes, swining…
Oddmar is another challenging charming platformer from the creators of Leo's Fortune
2014's Leo's Fortune was a mobile milestone, both in terms of its graphics and how the controls and platforming of its goofy mustachioed blob was well received. Now the developers of that game has revealed their next project, the Viking platformer Oddmar slated to release this spring. This Nordic adventure follows the titular warrior across vibrant gauntlets, bringing to mind the hectic stages of the Rayman games. The trailer showcases a varied array of level designs and challenges, from reflex-testing dodges through spikes and crushers to spear and axe wielding combat mixed with the fast-paced platforming. Copius saws and enemies to evade bear all the signs of tricky precision platformer…
Smash, slice, and blast your way through heavy metal hell in vertical platformer Hellbreaker
Tower Fortress fans looking for more upward-driven action may want to keep an eye on Hellbreaker, a new vertical roguelike platformer headed to iOS and Android this year. Placing you in the demon-killing shoes (and mutated arm) of the warrior Arok, Hellbreaker challenges you to escape a randomly generared hell, navigating vertically through a gauntlet of beasts, traps, and bosses. Obliterating your way through this eldritch prison may be harder, but doing so while chaining together combos and avoiding damage is the true test; as you progress upward, selected perks let you modify Arok‘s abilities as well as unlock the power of your projectile-firing demonic form, all to a back drop o…
Slime Pizza takes a gloopy approach to iOS platforming
Being a collaboration between Nitrome and Neutronized, you might have certain expectations for Slime Pizza: a colorful and charming artstyle, simple yet challenging gameplay, short bite-sized gauntlets. And you would be right; this new iOS game features all of those in its particularly gooey take on the mobile platformer. As an amorphous delivery boy for the titular pizza service, it’s your job to hop and cling across rooms to recover the slices scattered by a crash landing. Doing so is as simple as dragging on the screen to slingshot in a wobbly arc, sticking to the surfaces you touch. As you travel from room to room and planet to planet, collecting pizza becomes increasingly chall…
Leap fast and fancy when acrobatic platformer Super Fancy Pants Adventure releases on iOS next Thursday
If you were playing browser games in the early 2000s, you might already be familiar with the spiky hair and orange pants of Fancy Pants’ agile hero. He’s been on iOS before, but on the 25th, Fancy Pants is returning to mobile with the expanded and improved Super Fancy Pants Adventure. This new adventure may be super but the formula remains familiar: you’re unleashed across large levels filled with scribbles to collect, secret levels to find, and a snail shell to trickily bounce around the stage to a waiting golf hole, all the while sliding down slopes to gain momentum for soaring leaps. Fancy Pants is all about fluid and stylish movement, lettung you chain together…
Some Pixar peeps are making a character action adventure called Flyhunter: Origins, it's coming to iOS and Android this October
Steel Wool Games comprises of Pixar creative types, and they're releasing their first effort on iOS and Android (and PC, Mac, and consoles) in October. Published by Ripstone, the game's titled Flyhunter: Origins and it appears to primarily be a platformer with shooting elements, plus some minigames and silly humour thrown in for good measure. This is the trailer, what do you make of it?…
Hands-on with Skullduggery!, the head-banging, bone-bouncing platformer
Skullduggery! is a game about banging your head against a wall. Not the frustrated 'I've just locked my keys in the car and now I have to walk to Shropshire' headbanging, you understand. No, Skullduggery! is all about tactically bouncing your bonce off of flat surfaces to navigate your way across side-scrolling levels. To reach the the pipe at the end of each maze you must pull back on your brain stem, before releasing your finger and launching your bony face into the great unknown. To see this macabre mechanic in action, check out our hands-on video above.…