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Electronic Super Joy: Groove City Review

Review Yazar Media Group LLC By James Gilmour, 10 years, 1 month ago
Electronic Super Joy: Groove City Review

Lo-fi platformers may be all the rage, but developers still have a tough time making the formula work on touchscreen devices. Thank goodness for Electronic Super Joy: Groove City, then, a twitchy, brash, and brutal side-scroller which is as interested in silly asides and pop culture nods as it is in sadism. To learn more, direct your eyes to the video above.…

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Skullduggery! Review

Review ClutchPlay Games By James Gilmour, 10 years, 2 months ago
Skullduggery! Review

In this zombie obsessed culture of ours you'll find hundreds of games built around protecting your brain from becoming a deadite's breakfast. Skullduggery! flips the script on this trend. Here, your brain is not a helpless yet delicious blob of matter tucked away inside your bonce. Instead, it's an elastic and dynamic system of propulsion and attack, one which you will learn to manipulate until you can navigate mazes and shatter skeletons into bony bits. Check out Mark Brown's review…

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Banner Saga Review

Review Stoic By James Gilmour, 10 years, 2 months ago
Banner Saga Review

It's been out on PC for a while, but viking epic The Banner Saga has finally made the trek onto iOS. It's an unforgiving tale of warring factions and ancient evils, played out via choose-your-own-adventure style choices and isometric strategy combat. Pocket Gamer's Jon Munday rose to the game's many challenges, and reveals his opinion in the video above.…

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Skylanders Trap Team™ iPad Review

Skylanders Trap Team™ iPad Review

Rather than try to make a spin-off, or a severely compromised portable version, Activision has made Skylanders Trap Team a full console quality experience. It's a sight to behold, and even though it practically requires the Portal be used with it at all times, it's a small price to pay. Watch the video above to hear the full review. Read the review transcript over on Pocket Gamer.…

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Five Nights at Freddy's Review

Review CLICKTEAM LLC USA By James Gilmour, 10 years, 3 months ago
Five Nights at Freddy's Review

Five Nights at Freddy's is a weird game.  Cast as a night watchman, your job is to man the security desk at a children's restaurant. During the day, kids come to eat and be entertainent by the eatery's collection of animatronic animals, who laugh and dance and play with the squealing brats until closing time. At night, however, these souless automatons stalk the corridors of the building, looking for humans to stuff into bear suits.  It's your job to keep the building safe…

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CounterSpy™ Review

Review PlayStation Mobile Inc. By James Gilmour, 10 years, 3 months ago
CounterSpy™ Review

Whether you're crawing around under a cardbox box in Metal Gear Solid, or straddling a hallway while an unsuspecting guard strolls beneath your crotch in Splinter Cell, there's nothing quite like a good stealth game. Counterspy is a cartoon love letter to espionage thrillers and cold war unease. This side-scrolling roguelike casts you as a secret agent trying to infiltrate a military base and prevent the imminent launch of a Soviet nuke. As Pocket Gamer's Giles Armstrong found, the i…

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The Nightmare Cooperative Review

Review Blazing Griffin Ltd By James Gilmour, 10 years, 3 months ago
The Nightmare Cooperative Review

Roguelikes are everywhere at the moment. You can't fire up iTunes without clapping eyes on a Dungelot or a Wayward Souls peeping out of the milky whiteness. However, as Pocket Gamer's Craig Granell discovered, The Nightmare Cooperative shouldn't be dismissed as yet another tile-based puzzler. Yes, it's filled with randomised dungeons and chance encounters and lots and lots of death. But there's a clever team dynamic at play that elevates it beyond the average swipe-powered puzzle adv…

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MONSTER HUNTER FREEDOM UNITE for iOS Review

Review CAPCOM By Alex Beech, 10 years, 5 months ago
MONSTER HUNTER FREEDOM UNITE for iOS Review

When starting Monster Hunter Freedom Unite for iOS, it helps to know what you're getting into. It promises you the chance to bring down monstrous creatures in a fantasy equivalent of big game hunting, but it makes you work for every moment of enjoyment. Before heading into the field you have to familiarise yourself with the basics. As a port of a PSP title, there are a lot of controls crammed onto your touchscreen. The result is confusing mash of context dependent virtual st…

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World of Tanks Blitz Review

Review WARGAMING Group Limited By Alex Beech, 10 years, 6 months ago
World of Tanks Blitz Review

At its most reductive, World of Tank Blitz is a modern interpretation of the Atari classic Combat. But this mobile instalment the of tank-based arena warfare behemoth bring flair - and considerate monetisation - to the formula. A quick tutorial teaches you nuances of manoeuvring your metal death-machine using the virtual stick, buttons, and various drop down menus. It is a familiar system, but one made unique thanks to your tanks methodical pace and cumbersome turning circle. Th…

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VVVVVV Review

Review Distractionware Limited By Alex Beech, 10 years, 6 months ago
VVVVVV Review

Originally released back in 2010, Terry Cavanagh's VVVVVV has been a long time coming to iOS. A lot of this time has been spent making sure the touch controls live up to original's button-based system. It's a huge consideration for this precision platformer as any issues would ruin the experience. So, it is with some excitement that we can say that Cavanagh has pulled it off. The story begins with your character Capt. Viridian telling his crew to abandon ship as the vessel is sucked i…

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Sky Force 2014 Review

Review Infinite Dreams Inc. By Alex Beech, 10 years, 6 months ago
Sky Force 2014 Review

The original Sky Force came out on mobile devices in 2004. It was a great looking mobile game for its day, and fantastic shooter to boot. Now, a decade later, Sky Force 2014 is looking to do the same again with the benefit of modern tech. Sky Force 2014 retains the tight shmup combat and  vertically scrolling levels of the original. As before, you must attack approaching targets, while trying to avoid the halestorm of bullets the game throws at you. A responsive one-to-one contr…

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Table Tennis Touch Review

Review Yakuto By Alex Beech, 10 years, 7 months ago
Table Tennis Touch Review

Table Tennis is part of videogaming lore. From helping to popularise gaming with Pong back in 1972, to Rockstar's Table Tennis for the Xbox 360, the tabletop sport has a long and gloried history with gaming. Now, developer Yakuto has brought Table Tennis Touch to iPhone and iPad, a game that delivers one of the most faithful interpretations of the sport we have seen. The controls are simple and intuitive. Swiping upwards towards an approaching ball will return it, while jerking the p…

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Wayward Souls Review

Review Rocketcat LLC By Alex Beech, 10 years, 8 months ago
Wayward Souls Review

In theory, games with procedurally generated levels can offer an eternity of gameplay. For this near endless resource to be worth tapping, however, the journey has to be worth revisiting.  The moment we stepping into the cruel and unforgiving world of Wayward Souls, we felt oddly at home. Its top-down 2D perspective gives the game a classic 16-bit RPG look, while the brutal permadeath runs and persistent leveling underscore the game's roguelike heratige. Wayward Souls embraces th…

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Monument Valley Review

Review ustwo games By Alex Beech, 10 years, 8 months ago
Monument Valley Review

It would be easy to describe Monument Valley as an interactive M.C, Escher lithograph. But, while the game's topsy turvy environments certainly owe much to the Dutch artist’s work, giving you the ability to interact with a world of perspective-bending vistas, it is more than just a clever picture come to life. The aim of the game is to guide Princess Ida to the top of a series of towers. There are ten stages to complete, each containing a unique piece of architecture t…

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Hitman GO Review

Review CDE Entertainment Ltd. By Alex Beech, 10 years, 8 months ago
Hitman GO Review

Hitman GO is not the game fans of the series might expect. Rather than take the form of a standard third-person action game, Hitman GO plays out like a strategic board game. You begin by selecting a contract. Each of these mission play out on their own uniquely styled board. The settings range from a country club setting to more industrial locations, each with their own tile sets and enemy types. The goal is to guide Agent 47’s through the grid-based play area to his…

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