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God of Light Review

Review Playmous By Alex Beech, 10 years, 9 months ago
God of Light Review

In some ways Playmous's new game, God of Light, reminds us of the album art for Pink Floyd's Dark Side of the Moon - it focuses on a beam of light, and it has a sweet soundtrack. Taking control of a glowing ball called Shiny, you have to bounce a ray of light off various reflective flowers to reach the Source of Life. Things aren't quite that straightforward, however. You see, you begin all of God of Light's mazes in darkness.  Tapping on Shiny allows you to easily rotate the si…

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R-TYPE II Review

Review DotEmu By Alex Beech, 10 years, 10 months ago
R-TYPE II Review

These days, the notion of guiding a spaceship from left to right in the hope of stopping an alien invasion is rather quaint. In the days of R-Type, however, this flavour of sci-fi blaster was still considered cutting-edge. Irem's side-scrolling shooter series introduced massive power-ups and screen-filling bosses to a generation of gamers. As a result, seeing these games faithfully reproduced in the palm of our hands creates a strange nostalgia. As far as content and visuals are…

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Pyro Jump Review

Review Pinpin Team By Alex Beech, 10 years, 10 months ago
Pyro Jump Review

It's hard not to be instantly attracted to Pyro Jump's premise. The story of a small flame that has fallen in love with an origami princess is an unusual romantic tale, one that can only end in tragedy. But, while Pinpin Team's pinpoint-platformer is endearing, it struggles to live up to its promise. You control all of Pyro Jump's action with a single tap. Touching the screen launches the little flame into the air, propelling him outwards from his current position. Holding the screen…

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Eliss Infinity Review

Review Little Eyes LLC By Alex Beech, 10 years, 10 months ago
Eliss Infinity Review

Steph Thirion's Eliss Infinity is, put simply, a game about disc disposal. You're tasked with keeping a series of spawning circles out of each other's way, until you are able to drag them into black hole and remove them from the field of play. At first, this is as straightforward as it sounds. Each disk randomly fades into existence around the screen. It's up to you to move them into matching holes with whichever fingers you have spare. The stage is only complete when the requir…

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Mega Jump 2 Review

Review Get Set Games By Alex Beech, 10 years, 11 months ago
Mega Jump 2 Review

Game development is all about making tweaks. A change here, an improvement there, and pretty soon a bare-bones idea is transformed into a stunning game. Thus, having already built a solid foundation with vertical platformer Mega Jump, you'd hope that Get Set Games could perfect is monster-centric take on the genre with the sequel. Mega Jump 2's tilt-based action is as responsive as ever, with you directing tiny hero Redford back-and-forth across the screen with subtle hand moveme…

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Duke Nukem: Manhattan Project Review

Review Spawn Studios, Lda By Alex Beech, 10 years, 11 months ago
Duke Nukem: Manhattan Project Review

Duke Nukem: Manhattan Project has always been a game out of time. The original 2002 PC version was delayed by five years, by which time Duke's take on 80's action-movie stars was already D.O.A. Now, the iOS remake stands as a confused anachronism that struggles fit the mobile platform. Back in the da, Duke Nukem: Manhattan Project's use of 3D to create a 2.5D run-and-gun platformer was worthy of note. The problem is, that twelve years on, the same trick does little to impress. A…

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Joe Danger Infinity Review

Review Hello Games By James Gilmour, 10 years, 11 months ago
Joe Danger Infinity Review

Joe Danger was one of those games that leapt effortlessly from the console realm, and managed to land perfectly on the mobile platform. The sequel, Joe Danger Infinity, reminds us precisely why we loved the first game, and gives us a generous selection of meticulously designed levels, colourful characters, and new vehicles to discover. Rather than assuming control of Joe himself, the sequel has you taking charge of a Joe Danger action figure. Given his diminutive proportions, the full…

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Cut the Rope 2 Review

Review ZeptoLab UK Limited By James Gilmour, 10 years, 11 months ago
Cut the Rope 2 Review

It's taken Om Nom four games to escape the confines of his various cardboard prisons, but Cut the Rope 2 finally sees him out in the wild, and making new friends. These extra characters and their unique abilities help to define Cut the Rope 2 as more ambitious puzzler with a slightly broader scope. However, the additional gameplay permutations - and new in-app purchase system - also run the risk of diluting the simple but potent formula which made the original game so compelling. The…

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Icycle: On Thin Ice Review

Review EA Chillingo By Dave Flodine, 11 years ago
Icycle: On Thin Ice Review

As iOS gamers, we've been exposed to some weird scenarios over the years. Narky birds with porky vendettas; hungry green monsters which subsist entirely on dangling sugar lozenges – to us, these things are just another day in the App Store. Icycle: On Thin Ice is game about a naked man named Dennis, who finds himself riding a tricycle through ever-shifting landscapes. Originally we thought the game might be showing us a dream or nightmare scenario. Then Dennis gets hit by a fish…

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Baby Lava Bounce Review

Review GameClub By Dave Flodine, 11 years, 1 month ago
Baby Lava Bounce Review

As gamers, we have certain expectations about he ways our virtual worlds behave. For instance, anyone who's played a platformer - especially one starring a plumber or hedgehog - will know that lava is bad. Baby Lava Bounce has come to change our conceptions. Instead of dealing firey death to all in its path, perhaps lava just wants to be loved. Problem is, rather than red hot hugs and kisses, these lava blocks can only express their affection through wanton destruction. Each lava has…

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Tilt to Live 2: Redonkulous Review

Review One Man Left By Dave Flodine, 11 years, 1 month ago
Tilt to Live 2: Redonkulous Review

Tilt to Live 2 is subtitled 'Redonkulous'. This is quite a boast, especially considering the first Tilt to Live became pretty crazy over the years thanks to a series of bar-raising updates. So, given the twitch-based insanity of the original, could this sequel be that much crazier? The answer is a resounding 'yes'. Those who have played the original should feel right at home with Tilt to Live 2. As before, you must tilt your iDevice to move a tiny arrow around the screen, avoidin…

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Hot Mess Review

Review Nicholas Ralabate By Dave Flodine, 11 years, 1 month ago
Hot Mess Review

Hot Mess caused a bit of controversy when it was banned from the App Store not once but twice. You see, Hot Mess is a game about burning passion. More specifically, it's a game about locating burning passion, and then dousing those white hot with flames with a jet of cold water. You take control of a fire-fighting robot, who has been sent into a hotel to save the residents from a series of blazes. After an unexpected electric shock, the robot's targeting systems go haywire, causing hi…

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Octagon - A Minimal Arcade Game with Maximum Challenge Review

Review Lukas Korba By Dave Flodine, 11 years, 1 month ago
Octagon - A Minimal Arcade Game with Maximum Challenge Review

Octagon is a game of borrowed ideas. It obviously takes its inspiration from titles such as Super Hexagon and Boson X, putting the player a punishing set of reaction-testing trials. Each stage consists of a tubular maze. You take control of a small octagon, which you must guide through the maze by swiping left and right. If you need to transfer to a platform directly above, then you swipe up to trigger a leap to the ceiling. If you can survive sixty seconds, you will cross the finish…

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Dwice - new puzzle arcade game from Tetris inventor Review

Review ANDREY NOVIKOV By Dave Flodine, 11 years, 1 month ago
Dwice - new puzzle arcade game from Tetris inventor Review

Dwice is the latest game from Tetris creator Alexey Pajitnov. As the city sleeps, the populace is unaware that the only thing that stands between them and utter destruction is a quick finger, and an even faster thinker The game itself is deceptively simple. Geometric shapes are descending upon the city. Tap on a shape and drag it through a matching shape, and both will disappear. The aim is to drag your finger through as many matching shapes as possible in a single swipe, thereby buil…

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Everyday Spelunker Review

Review Tozai Games, Inc. By Dave Flodine, 11 years, 1 month ago
Everyday Spelunker Review

Spelunker is a platformer created in 1983, remembered fondly by owners of PCs and Commodore 64s. The game was notoriously difficult, and falling to an untimely death was a frequent occurance. Factor in traps, hazards, and a ghost that just won't leave you alone, and you have an experience that could only be remembered fondly by masochists. Now, Spelunker has been faithfully ported to the iOS under the title Everyday Spelunker. So, 30 years on, how does the game stand up? Now, we coul…

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